Bobcat is a fully automatic SMG that uses Light Ammo. It’s designed for rapid fire and mobility. Its fire rate is high at 66.7 rounds per minute, but the trade-off is low accuracy and weak armor penetration. Bobcat shines in short-range fights where you can spray bullets quickly.
Stitcher, by contrast, is a slightly slower SMG but with higher accuracy and moderate armor penetration. It uses Heavy Ammo, which means it’s slightly more expensive to maintain but performs better against enemies with heavier armor. Players often choose Stitcher if they want controlled bursts rather than a spray-and-pray style.
In real missions, the Bobcat feels “loose.” The recoil is noticeable, especially if you’re firing continuously. However, with upgrades, you can reduce shot dispersion and horizontal recoil, making it more manageable. Many experienced players pair Bobcat with close-range engagements, taking advantage of its high agility (73.1) to strafe and dodge while shooting.
Stitcher handles more predictably. Even without full upgrades, it’s easier to land headshots due to its higher stability. The trade-off is that you need to aim a bit more carefully, since it doesn’t spray bullets as quickly as Bobcat.
Upgrades drastically change how these weapons perform:
Bobcat: Upgrading from I → IV improves recoil, reload speed, and durability significantly. By the time you reach Bobcat IV, horizontal recoil is cut almost in half, and maximum shot dispersion is reduced by 50%. This makes it a more viable option for mid-range engagements than the base version suggests.
Stitcher: Its upgrades focus on damage output and stability. Players often prioritize Stitcher upgrades if they want a weapon that can handle armored targets without sacrificing accuracy.
A key practical tip: If you don’t want to grind for the blueprint in-game, you can also buy ARC Raiders blueprints online from U4N, which lets you craft your preferred weapon immediately and start upgrading it.
Bobcat crafting is straightforward but requires a few specific components:
1× Magnetic Accelerator
3× Light Gun Parts
2× Exodus Modules
Gunsmith 3 skill and the Bobcat Blueprint
Stitcher requires heavier components and a different blueprint. Its crafting cost is higher because it uses heavy ammo components. This means early in the game, Bobcat is easier to obtain, while Stitcher may take more effort to craft unless you focus on scavenging or trading.
Maintenance is important for both weapons, especially if you use them frequently:
Bobcat I → IV: Repair costs increase with each level, from 2× Advanced Mechanical Components at level I to 5× at level IV. Each repair restores durability, so keeping the weapon upgraded reduces the number of repairs needed over time.
Stitcher: Repairs are slightly more expensive due to heavy ammo components, but durability gains from upgrades help balance this.
In practice, frequent players often stockpile components for Bobcat repairs, as rapid-fire weapons wear out faster.
If you want to recover resources from your weapons, here’s what to expect:
Bobcat: Recycling gives both Advanced Mechanical Components and Light Gun Parts, while salvaging gives only Light Gun Parts. This is useful if you’re trying to maintain a stable supply of materials for crafting or upgrading.
Stitcher: Provides heavier components when recycled, which are slightly less common. Salvaging yields fewer parts than recycling but still recovers key materials.
From a player perspective, Bobcat’s components are easier to manage, making it a lower-risk weapon to experiment with.
Bobcat has low damage (6 per shot) and very weak ARC armor penetration, but its high fire rate and 2× headshot multiplier compensate in close quarters. You need to be aggressive and mobile to make it effective.
Stitcher has moderate damage and slightly better armor penetration, which makes it better for mid-range combat against armored enemies. For missions with mixed enemy types, Stitcher usually requires fewer shots per target, making ammo management easier.
Looking at inventory and sale values:
Bobcat: Early versions sell for 13,000–27,000 coins depending on upgrade level. Component sale value per inventory slot is usually lower than weapon sale, but recycling provides materials for crafting.
Stitcher: Sale prices are slightly higher, but it’s more situational, so many players only keep Stitcher if it fits their combat strategy.
In practice, Bobcat often ends up being more versatile for inventory management since it’s cheaper to craft and repair.
Bobcat players: Often run-and-gun, aggressive, close-range specialists. They take advantage of mobility and high fire rate, ignoring low armor penetration because they aim for weak spots or rely on numbers of shots.
Stitcher players: Prefer controlled engagements. They tend to hang back slightly, focus on accuracy, and engage mid-range enemies more safely. Stitcher rewards patient aiming over reckless spraying.
It depends on your playstyle:
Pick Bobcat if you like mobility, high fire rate, and close-range fights. It’s easier to craft early and maintains effectiveness through upgrades.
Pick Stitcher if you value accuracy, moderate armor penetration, and controlled combat. It performs well against tougher enemies but requires more careful ammo management.
In practical terms, Bobcat is a better all-around SMG for aggressive players who want something reliable for early to mid-game missions, while Stitcher is situational but powerful for tactical, mid-range fights.
Game Breakdown: How to Get and Craft Angled Grip 3 Blueprint in Arc Raiders
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